diff --git a/README.md b/README.md index 75c1e67..1c31ab6 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # LUMEN, the generative shader studio -**[Try it live →](https://leonxlnx.github.io/lumenshaders/)** +**[Try it live →](https://lumenshaders.vercel.app/)** A self-contained web tool that generates looping abstract shader art: liquid chrome, silk ribbons, soft gradient blooms, aura rings, light rays, halftone fields, data glyphs, reeded glass and pixel mosaics. Everything is rendered in real time with WebGL2 and every animation is a mathematically perfect loop. @@ -14,7 +14,7 @@ A self-contained web tool that generates looping abstract shader art: liquid chr No build step, no dependencies. -- **Live demo:** [leonxlnx.github.io/lumenshaders](https://leonxlnx.github.io/lumenshaders/) +- **Live demo:** [lumenshaders.vercel.app](https://lumenshaders.vercel.app/) - **Local:** double-click `index.html`, or run `npx http-server . -p 8080` Requires a browser with WebGL2 (Chrome, Edge, Firefox). @@ -33,7 +33,7 @@ Requires a browser with WebGL2 (Chrome, Edge, Firefox). - **Share**: every design serializes to a compact code (`LMN1.…`). Copy it, send it to anyone, and pasting it into the Share box recreates the exact design: style, colors, seed, all parameters. "Copy link" produces a URL that loads the design directly. - `Space` pauses, `S` saves a PNG. -Full guide: [docs page](https://leonxlnx.github.io/lumenshaders/docs.html). +Full guide: [docs page](https://lumenshaders.vercel.app/docs.html). ## Export diff --git a/docs.html b/docs.html index 22ac33d..7bea3d3 100644 --- a/docs.html +++ b/docs.html @@ -5,6 +5,9 @@ Docs, LUMEN generative shader studio + + + diff --git a/index.html b/index.html index 4de4735..9f10e67 100644 --- a/index.html +++ b/index.html @@ -10,10 +10,11 @@ - - + + - + +