3c54400025
Guard canvas lifecycle to stop the fitCanvas TypeError loop, load a slim base shader first while the full genome program compiles in the background, and trim GPU-heavy paths so weak devices stay responsive. Co-authored-by: Cursor <cursoragent@cursor.com>
136 lines
7.7 KiB
HTML
136 lines
7.7 KiB
HTML
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<title>LUMEN, the generative shader studio</title>
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<meta name="description" content="Generate looping abstract shader art: liquid chrome, silk, halftone, aura and more. Randomize, fine-tune, share design codes and export PNG, video or GIF." />
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<meta property="og:title" content="LUMEN, the generative shader studio" />
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<span class="brand-sub">generative shader studio</span>
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<div class="topbar-center">
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<div class="segmented" id="aspect-seg" role="group" aria-label="Canvas aspect ratio"></div>
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<div class="topbar-actions">
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<button class="btn btn-primary" id="btn-random" title="Randomize everything (R)">
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<svg viewBox="0 0 16 16" aria-hidden="true"><rect x="1.5" y="1.5" width="13" height="13" rx="3" fill="none" stroke="currentColor" stroke-width="1.5"/><circle cx="5.4" cy="5.4" r="1.25" fill="currentColor"/><circle cx="10.6" cy="10.6" r="1.25" fill="currentColor"/><circle cx="10.6" cy="5.4" r="1.25" fill="currentColor"/><circle cx="5.4" cy="10.6" r="1.25" fill="currentColor"/></svg>
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Randomize
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<svg viewBox="0 0 16 16" aria-hidden="true"><rect x="1.5" y="1.5" width="13" height="13" rx="2" fill="none" stroke="currentColor" stroke-width="1.5"/><circle cx="5.5" cy="5.5" r="1.5" fill="currentColor"/><path d="M2 12 L6 8 L9 11 L11.5 8.5 L14 11" fill="none" stroke="currentColor" stroke-width="1.5"/></svg>
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Image
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</button>
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<button class="btn" id="btn-export-video" title="Record looping video">
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<svg viewBox="0 0 16 16" aria-hidden="true"><rect x="1.5" y="3.5" width="9" height="9" rx="2" fill="none" stroke="currentColor" stroke-width="1.5"/><path d="M10.5 7 L14.5 4.5 V11.5 L10.5 9" fill="currentColor"/></svg>
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Video
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</button>
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<button class="btn" id="btn-export-gif" title="Render seamless looping GIF">
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<svg viewBox="0 0 16 16" aria-hidden="true"><path d="M13.5 8 a5.5 5.5 0 1 1 -1.6 -3.9" fill="none" stroke="currentColor" stroke-width="1.5"/><path d="M13.8 1.6 V4.4 H11" fill="none" stroke="currentColor" stroke-width="1.5"/></svg>
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GIF
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</button>
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<button class="btn" id="btn-set" title="Generate a consistent set of variations">
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<svg viewBox="0 0 16 16" aria-hidden="true"><rect x="1.5" y="1.5" width="5.5" height="5.5" rx="1.5" fill="none" stroke="currentColor" stroke-width="1.4"/><rect x="9" y="1.5" width="5.5" height="5.5" rx="1.5" fill="none" stroke="currentColor" stroke-width="1.4"/><rect x="1.5" y="9" width="5.5" height="5.5" rx="1.5" fill="none" stroke="currentColor" stroke-width="1.4"/><rect x="9" y="9" width="5.5" height="5.5" rx="1.5" fill="none" stroke="currentColor" stroke-width="1.4"/></svg>
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Set
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Docs
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<main class="app">
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<section class="stage" id="stage">
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<div class="canvas-frame" id="canvas-frame">
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<div class="canvas-shell" id="canvas-shell">
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<div class="canvas-boot" id="canvas-boot" aria-hidden="true"></div>
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<canvas id="view"></canvas>
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<div class="stage-error" id="stage-error" hidden></div>
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<span class="meta-item mono" id="meta-mode">...</span>
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<span class="meta-item mono dim" id="meta-seed">seed 0000</span>
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<span class="meta-item mono dim" id="meta-loop">4.0s loop</span>
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<span class="meta-item mono dim" id="meta-res">0×0</span>
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<span class="meta-item mono dim" id="meta-fps">60 fps</span>
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